Researchers have made haptic interfaces that create the sensation of being pushed or pulled by an invisible force.
What if the compass app in your phone didn't just visually point north but actually seemed to pull your hand in that direction?
Two
Japanese researchers will present tiny handheld devices that generate
this kind of illusion at next month’s annual SIGGRAPH technology
conference in Vancouver, British Columbia. The "force display" devices,
called Traxion and Buru-Navi3, exploit the fact that a vibrating object
is perceived as either pulling or pushing when held. The effect could be
applied in navigation and gaming applications, and it suggests
possibilities in mobile and wearable technology as well.
Tomohiro
Amemiya, a cognitive scientist at NTT Communication Science
Laboratories, began the Buru-Navi project in 2004, originally as a way
to research how the brain handles sensory illusions. His initial
prototype was roughly the size of a paperback novel and contained a
crankshaft mechanism to generate vibration, similar to the motion of a
locomotive wheel. Amemiya discovered that when the vibrations occurred
asymmetrically at a frequency of 10 hertz — with the crankshaft
accelerating sharply in one direction and then easing back more slowly —
a distinctive pulling sensation emerged in the direction of the
acceleration.
With
his collaborator Hiroaki Gomi, Amemiya continued to modify and
miniaturize the device into its current form, which is about the size of
a wine cork and relies on a 40-hertz electromagnetic actuator similar
to those found in smartphones. When pinched between the thumb and
forefinger, Buru-Navi3 creates a continuous force illusion in one
direction (toward or away from the user, depending on the device’s
orientation).
The
second device, called Traxion, was developed within the last year at
the University of Tokyo by a team led by computer science researcher Jun
Rekimoto. Traxion also generates a force illusion via an asymmetrically
vibrating actuator held between the fingers. "We tested many users, and
they said that it feels as if there’s some invisible string pulling or
pushing the device," Rekimoto says. "It’s a strong sensation of force."
Both
devices create a pulling force significant enough to guide a
blindfolded user along a path or around corners. This way-finding
application might be a perfect fit for the smart watches that Samsung,
Google and perhaps Apple are mobilizing to sell.
Haptics,
which is the name for the technology behind tactile interfaces, has
been explored for years in limited or niche applications. But Vincent
Hayward, who researches haptics at the Pierre and Marie Curie University
in Paris, says the technology is now "reaching a critical mass." He
adds, "Enough people are trying a sufficient number of ideas that the
balance between novelty and utility starts shifting."
Nonetheless,
harnessing these kinesthetic effects for mainstream use is easier said
than done. Amemiya admits that while his device generates strong force
illusions while being pinched between a finger and thumb, the effect
becomes much weaker if the device is merely placed in contact with the
skin (as it would be in a watch).
The
rise of even crude haptic wearable devices could accelerate this kind
of scientific research, though. "A wearable system is always on, so it
records data constantly," Amemiya explains. "This can be very useful for
understanding human perception."
Posted by : Gizmeon
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